Ready to save New York?
Welcome to our project site! New York, New York is a final project for the graduate level mechatronics class (ME218A) at Stanford University. It is an interactive two-player arcade game designed, programmed, and built entirely from scratch using knowledge and techniques from the course. |
Game Description and Function
Doomsday Device Description
New York, New York is a doomsday device that relies on two heroes to stop a robot attack on the Empire State Building! The doomsday device is initially armed, and the skyline of the city is lit red with fear while the robot makes noise to intimidate civilians. Once the heroes attempt to disarm the device, the robot stops his intimidation tactics and the heroes have 60 seconds to complete the disarm. LEDs incrementally light up the spire of the tower to show the heroes how much time they have remaining, with the lights becoming yellow to indicate the disarm period is close to half over, and then red when time is running out for the heroes! If the device is not disarmed before the end of the disarm period, the device re-arms and all progress within the game is lost. If the device is disarmed before the end of the period, the skyline of New York is lit green to show the Empire State Building is safe, as well as inspire hope and joy to the residents of the city. Disarming the Device For the heroes to disarm the device, they must destroy all the objects the robot needs to finish off his plan of doom! The eight white game tiles each contain a hidden symbol that becomes lit when it is shot with the gun - the left four tiles contain a symbol of either a bolt, a gun, a motor, and a battery, and the right four tiles contain the same symbols in a different arrangement on the game board. The tiles are eliminated when matching symbols are shot consecutively. When the first tile is shot the board will light up to reveal the symbol, and this symbol remains lit until the second shot is made. If the second tile is the matching symbol, both tiles will be eliminated and remain lit until the end of the disarm period. If the second tile is not the matching symbol, both tiles will stay lit for a brief second before they are both no longer revealed. All four pairs of symbols must be eliminated before the end of the disarm period to save New York! Controlling the Gun Movement The gun is used to aim and shoot at the tiles the heroes wish to reveal. To aim the gun, the heroes need to use the two boards positioned on the ground in front of the game board. The rotation board controls the horizontal movement of the gun, while the tilt board controls the vertical movement of the gun. When the rotation board is spun, the gun mirrors the motion in an analog fashion. For example, if the board is spun counterclockwise, the gun rotates counterclockwise. For the vertical direction, tilting the tilt board to the left will cause the gun to move up, while tilting to the right will cause the gun to move down. Shooting the Tiles To reveal a tile, the heroes must not only aim at a tile, but shoot it using the large firing button and gun charger attached to the game board. To do this, one hero must charge the gun by continually spinning the foam roller, and once charged, the other hero presses the fire button. This same procedure is used to begin disarming the device when it is in the armed state. |
Meet the Team
Gregory Campbell
I am from Newtown, CT and completed my undergraduate studies at Villanova University, which is right outside Philadelphia. I am interested in mechatronics, controls, and robotics within Mechanical Engineering. In my free time I enjoy playing team sports, particularly soccer and basketball. Quinton Ford
I received my undergraduate degree in mechanical engineering from the University of Illinois at Urbana-Champaign in May 2014. My hometown is Downers Grove, IL which is located a few miles outside Chicago and is where I have lived my entire life. The past three summers I have worked in the Loop for ESD, a global consulting-engineering firm specializing in mechanical, electrical, and plumbing building systems engineering. I am a huge baseball and college basketball fan, with my favorite teams being the St. Louis Cardinals and the Illinois Fighting Illini. Qinye Liu
My name is Qinye Liu. I am from China. My undergraduate institution is the Pennsylvania State University. During my undergraduate study, I had several research experience including lightweight robot research and lubrication theory research. In my high school, I started to do things related to engineering, including building a small racing car with group members to win the car racing competition. In my graduate study, I would like to focus on mechatronic study. Hnin Ookhin
Hello! I'm a coterm (joint B.S. and M.S. program) student in Mechanical Engineering. I'm from the east bay (Fremont, CA), but I'm originally from Myanmar; I was born and raised there until I was 12 years old. I enjoy exploring new cuisines and places. |